Our team.
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Anton Kolosov.
Programmer, senior public relations manager.
"Since childhood I wanted to make computer games. I began by entering a faculty of mathematics, where I learned programming. After I read "Stainless Steel Rat" by Harry Harrison, I was inspired to create something alike. First, I decided to create a highly convenient and functional software for making games. That's how NLBB editor appeared, that we used for making all of our games, and which I'm still improving."
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Olga Kolosova.
Script writer, tester.
"From the first grade I was fond of reading, and in fifth I decided to write a small story. I was showing my "creations" only to my friends, but wished to demonstrate it to a wider audience. And when I was studying in pedagogic al university, I found out about non-linear text fictions. This genre became my favorite. Now I don't have to chose only one ending, because I can add any number of endings to the storyline!"
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Sergey Sevostianov.
Translator, 3D modeller, composer.
"I graduated from the Institute of terminology and translation. Since then I prefer to watch movies in English and German. When NLB project needed my help to localize its games for English speaking segment of the market, I gladly agreed. It was new and interesting experience for me"